When looking at configurations of precedents, I found two aspects particularly interesting. One was the direct, linear spaces that appear as occupied pathways, and the other is the overlapping of simple geometries to create a dynamic form.
I feel like the first one is a missed opportunity for some interest or excitement in locations where these paths meet. I began by working with a simple box boundary, dividing the boundary into points and connecting them. These then cross over each other, and I have added circles at the intersections.
By randomising these circles, cleaning up the overlap and forming paths out of the lines, I have created a configuration, which can then be applied to any boundary curve. In 3D, it starts to form something like this:
And finally, an example on site: