Eggcrate model part II

Second model.

For my thesis project, an important part will be the full scale model which I will build: 2,5 meters height, 1,8 meter length. It is a part of the whole structure, where the stiff box meets the organic dirty noisy interior. This eggcrate is scale 1:5. Here, the offset between the planes are 60 mm (in reality: 300 mm). 2 mm cardboard, lasercut (via Rhino and Illustrator).

The 1:1 model will have foam in between the planes. In the end, the model will have furniture-esque qualities, covered in fake fur.

Eggcrate model part I

For my thesis project, an important part will be the full scale model which I will build: 2,5 meters height, 1,8 meter length. It is a part of the whole structure, where the stiff box meets the organic dirty noisy interior. This eggcrate is the first of two 1:5 models. Here, the offset between the planes are 20 mm (in reality: 100 mm). 1 mm cardboard, lasercut (via Rhino and Illustrator).

More to come!

Dirty Geometry: exploding sphere(s)

What if there are a way of actually making the box explode? The interior can manipulate the exterior?
These experiment was made using Grasshopper and Kangeroo physics engine. The physical entities to manipulate are not boxes but mesh spheres. Why? Oh, just tired of bloody boxes.
Forces applied are Pressure and SphereCollide, with certain vertices acting as anchor points. The results were unexpected.

(With my thesis project, I propose Dirty Geometry: norm-bending design that would challenge conventions within the field of architecture.
Dirty geometry advocates for a more playful and colorful aesthetics, one that could be said to be queer because of its norm-bending ambitions.
It investigates concepts such as ugliness, beauty, architecture and the
human body, interiority and femininity, ”bad taste”. The purpose is to, with the aid of parametric design processes, critizise design paradigms and make Stockholm more dirty and less boring.)

Dirty Geometry: exploding box

Is there a way to break free of the norms, of the box?
In this experiment, the box was deconstructed into its vertices, which were isolated, each face seperate from the others.
Then a random component was added to the Grasshopper definition and a move component as well. When connected with curves, triangulation was achieved. Each triangulation was connected to its neighbour, constructing a convex hull
triangulated stone-looking geometry. Using the seed input in the random component, a great number of different variations were possible.

(With my thesis project, I propose Dirty Geometry: norm-bending design that would challenge conventions within the field of architecture.
Dirty geometry advocates for a more playful and colorful aesthetics, one that could be said to be queer because of its norm-bending ambitions.
It investigates concepts such as ugliness, beauty, architecture and the
human body, interiority and femininity, ”bad taste”. The purpose is to, with the aid of parametric design processes, critizise design paradigms and make Stockholm more dirty and less boring.)

Dirty Geometry (Task 2)

Last project, I was studying fractal systems such as the Sierpinski Tetrahedron. This time, I wanted to move away from symmetry and rationality. The key words for this project are chaos, randomness, disorder and noise. In which ways could they be considered relevant in terms of notation and of formations that are created over time? How could functions of chaos, randomness or noise inform the computation of architectural form?

“Stoorn” – Elk Architecture

Hey guys,

Just wanted to share the famous “Stoorn”: https://www.youtube.com/watch?v=qH5F6tfvhUI   (not yet built, but it has building permit)

Sorry if you don’t understand Swedish, but I can tell you, that this dialect… I barely understand! But the idea (and animation) is just priceless. “You should really feel that you are inside the body of an elk!” / Torbjörn Holmlund

https://www.thelocal.se/20071126/9219, https://en.wikipedia.org/wiki/Stoorn